A crack in time best constructo mods


















Simply run around the moon killing enemies as you see them. They're small and weak, nothing your wrench and Constructo Pistol can't take care of. Once all 50 enemies are dead, you will automatically get the Mod. Go back to The Hollow via the teleporter near the landing pad. Go up the stairs near the weapons vendor and across the bridge.

To the left of the wall in front of you, you will see some bolts. Follow the trail of bolts to find the Mod. At the start of the level, swing over the first gap and pull the jump pad down with your kinetic tether, then use the jump pad to reach the higher platform. Swing over the gap, then continue forward to find more Swingshot targets. Swing over the large gap, turn left and swing over the next gap. Turn left again to see another Swingshot target and a bunch of 4 rotating platforms.

As soon as you see the platforms stop rotating for a moment, use the Swingshot to land on one of the platforms, and then wait until the machine rotates degrees. Swing over to the next bunch of platforms, and then once the machine rotates 90 degrees, jump on to the isolated platform and collect the Mod.

After you use the long boost ramp to break in to infiltrate Pollyx Industries, you will have a bunch of enemies to deal with. Once they are all dead, the lasers blocking the area opposite you disappear.

Go in to this small area and break the boxes between the 2 points of entry to find the Mod. After you get out of your ship, head forwards a bit and you will see some enemies. You will have to kill all 60 enemies to get the Mod. Roam the moon killing any enemies you see you can't kill the enemies moving through the yellow tubes.

Once all the enemies are dead, you will automatically get the Mod. Make your way to the weapons vendor on the northern side of the map, and pick the Battery Bot up. Equip your Hoverboots, accelerate off the ramp, throw the Battery Bot at the plug in mid air and land in the enclosed area. Pick up the Mod. Sign up for free! Difference in Constructo-shotgun mods? What is the difference between the three wep mods?

I cant really tell the difference between the Pellet, Lance and Slug mods for the Constructo-shotgun. EvilPablo - 11 years ago. Top Voted Answer.

You should start off with the Pellet which is the normal mode; when changing it to Lance the Range becomes longer and the spread becomes larger with slighty less damage. The Slug's Range is shorter and the Spread is minimized but has most Damage of them all.

Pellet- Default ammo Lance- Slightly longer range with default power. The Detonator Upgrade attaches a sticky-bomb to each blast that causes it to detonate afterwards, giving it a potentially greater area of effect and damage. Rift Apart. Characters Locations Weapons Gadgets. Comics Movie. Nefarious Talwyn Apogee Rivet Kit. Zurkon R. Veldin Kerwan Fastoon Endako. Explore Wikis Community Central.

Register Don't have an account? Constructo Shotgun. View source. History Talk 0. Equipment in A Crack in Time. Equipment in Before the Nexus. Fan Feed 1 Rivet 2 Lombax 3 Ratchet.



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